Top 5 Most Fun Marvel Rivals Blood Hunt Builds

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Fun is entirely subjective, and Marvel Rivals‘ Blood Hunt mode has enough build variety to prove that point convincingly. You might find it in a Thor build that lets you just stand there, menacingly, while lightning zaps every vampire in the radius through walls, or a Moon Knight build where you grapple the air, double jump, and glide on repeat while your enemies quietly expire from the thousands of billions of damage you’re doing passively.

That’s not what we’re ranking here, though. These are the non-meta, personality-packed picks (disclaimer: all but two lose real viability past Nightmare 100) that will make you question how the developers even arrived at these ideas for a game that is, at its core, a PvP hero shooter.

5 AoE Spam Squirrel Girl

An in-game screenshot of the hero select screen in Marvel Rivals Blood Hunt, featuring Squirrel Girl.Acorns in, vampires out. | Image Credit: NetEase Games/FandomWire

Squirrel Girl is, on paper, the friendliest-looking character in Blood Hunt. In practice, she is an acorn-based artillery platform that blankets entire rooms in exploding nuts and somehow makes it work through Nightmare 160. Our full Squirrel Girl build guide breaks down the detailed stats and trait allocations if you want the complete picture.

The entire build revolves around her Squirrel Blockade ability and the chain-reaction AoE it sets off when her acorns land. Stack the right gear enhancements, and the screen turns into a nature documentary about explosions.

Weapon:Ashwood Slingshot
Exclusive:Seed of Yggdrasill
Key Ability Traits:• Bursting Acorn
• Jumbo Acorn
• Rapid Acorn Fire
• Acorn Rain

The playstyle is simple: activate Mammal Bond, spam your primary fire and Squirrel Blockade into crowds, and let the chain explosions handle the cleanup. The fun part is watching the KO counter spiral upward while you do the bare minimum. It rewards a kind of blissful incompetence that very few games manage to make feel this satisfying.

4 Ultimate Spam Blade

An in-game screenshot of the hero select screen in Marvel Rivals Blood Hunt, featuring Blade.“Ancestral Sword, strike!” | Image Credit: NetEase Games/FandomWire

As covered in detail in our Ultimate Blade build guide, this one is built entirely around cycling his ultimate as fast as physically possible through the Purging Bladedance trait tree. It is the second-highest damage output you can squeeze from Blade behind his shotgun-focused build, and it is exponentially more interesting to actually play.

The core engine is Feast of the Hunt paired with Synergy of Swords. The former scales your ultimate’s damage based on how much Health the target is missing, and the latter ties that ultimate directly to your Ancestral Sword damage scaling.

Weapon:Stakes of Yggdrasil
Exclusive:Twilight Whetstone
Key Ability Traits:• Feast of the Hunt
• Synergy of Swords
• Sustained by Battle

The Sustained by Battle trait keeps your ultimate charge topped up after every sword KO, so the loop becomes: build charge with primary, unleash ultimate into a cluster, collect the KOs, repeat. The rhythm of it is oddly addictive, and unlike his gun build, you genuinely feel like you’re playing a character named Blade.

3 Ramming Jeff

An in-game screenshot of the hero select screen in Marvel Rivals Blood Hunt, featuring Jeff the Land Shark.Stay underground. Chomp. Repeat. | Image Credit: NetEase Games/FandomWire

Jeff the Land Shark is a healer in the PvP side of Marvel Rivals. In Blood Hunt, he is a torpedo. The ramming build is centered entirely on his Hide and Seek ability and the Hyper Sprint that comes with the West Coast Bionic Fin exclusive, which lets him charge through enemy clusters underground and deal massive damage with every pass.

Our full Jeff build guide has the complete breakdown, but here are the prerequisites at a glance:

Weapon: Deep-Sea Propeller
Exclusive:Bubble Shield Generator
Key Ability Traits:• Forward Frenzy
• Big Fish Frenzy
• Un-Shark-Stoppable
• Bubble Bath
• Tsunami!

The core loop is simple: stay underground, line up bubbles ahead of you, herd enemies into that line, and Hyper Sprint back and forth through it repeatedly. Kills extend your underground time, and in a packed horde phase with good gear rolls, you can chain enough of them to barely surface at all. It sounds ridiculous because it is, but the pacing of it is unlike anything the other five heroes offer.

2 Melee Moon Knight

An in-game screenshot of the hero select screen in Marvel Rivals Blood Hunt, featuring Moon Knight.Ground level and absolutely unhinged. | Image Credit: NetEase Games/FandomWire

Almost every player sitting near the top of the Blood Hunt leaderboard on Moon Knight is running the Glide Knight build, auto-firing Crescent Darts from the air and never once touching the ground. This is not that. The melee build goes all-in on the left trait tree, Fist of the Moon God, and turns him into a close-quarters brawler. Our full melee Moon Knight build guide has everything you need to run it properly.

The Gauntlets of Thoth exclusive is the linchpin: every Fist of Eclipse strike that connects with an Ankh triggers eleven additional Eclipse Explosions simultaneously.

Weapon:Uru Knuckles
Exclusive:Gauntlets of Thoth
Key Ability Traits:• Fist of Eclipse
• Full Moon Spin
• Lunar Momentum
• Overlapping Shadows

Place your Ankh on yourself, hold primary fire to stack Eclipse Marks, wait for the blue crescent icon, then unload Full Moon Spin to detonate them all. Lunar Momentum ramps up your attack speed the longer you stay in combat, so fights that start fast end faster.

This build does fall off past Nightmare 100, but getting there is one of the most kinetic experiences the mode has to offer.

1 Flying Thor

An in-game screenshot of the hero select screen in Marvel Rivals Blood Hunt, featuring Thor. Lore-accurate Thor build. | Image Credit: NetEase Games/FandomWire

This was not a particularly close call. The Storm Surge flying build for Thor is the most purely enjoyable way to play any character in Blood Hunt, and if you’ve spent time with the mode, you likely already know why.

The build centers entirely on Thor’s Storm Surge ability, which lets him dash through enemies with Mjolnir at devastating speed. The Elderwood Haft weapon and Cosmic Cape exclusive both enhance Storm Surge damage directly, and the loop rewards mobile, high-speed, brain-fully-on play rather than standing still and letting passive effects do the work.

Weapon:Elderwood Haft
Exclusive:Cosmic Cape
Key Ability Traits:• Lightning Rush
• Rising Thunder
• Thunder Torrent
• Surprise Strike
• Divine Stride
• Stormforged Form

You spend the run flying across the map, threading Storm Surge through as many enemies as possible in a single dash, repositioning, and going again. The movement ceiling is high enough that getting good at it feels rewarding, and it can hold up all the way to Nightmare 160 if you force it to with the right gear.

It is, as we’ve said before, the most fun we’ve had in Blood Hunt on any character, any build, period.


Here’s a quick look at all five builds at a glance:

RankHero/BuildNightmare ViabilityCore Ability
#5.AoE Spam Squirrel GirlUp to NM160Mammal Bond + Squirrel Blockade
#4.Ultimate Spam BladeUp to NM100Thousand-Fold Slash
#3.Ramming JeffUp to NM160Hide and Seek + Hyper Sprint
#2.Melee Moon KnightUp to NM100Fist of Eclipse + Full Moon Spin
#1.Flying ThorUp to NM160Storm Surge

And finally, a few things worth clarifying about these fun-to-run builds in Marvel Rivals Blood Hunt:

Which of these builds is best for beginners?

Squirrel Girl’s AoE build has the lowest barrier to entry since the gameplay loop is forgiving and the damage is self-sustaining once Mammal Bond is active. Jeff’s ramming build is a close second for pure simplicity.

Are any of these builds viable for solo runs?

All of them work solo, though the melee Moon Knight and ramming Jeff shine particularly well with a partner. Having a teammate who handles boss burst damage frees both of these builds up to do what they do best: wave clear.

Can these builds be used to farm Gear efficiently?

The builds for Squirrel Girl, Jeff the Land Shark, and Thor scale the best into the higher Nightmare tiers where reward quality is at its best. The remaining two are better suited to the mid-difficulty range, where the mode is most enjoyable casually.

How long is the Blood Hunt mode available in Marvel Rivals?

Per the official announcement by NetEase, the mode is scheduled to close on July 30, 2026, so there’s still a solid window left to try all five of these builds.


Which of these builds are you planning to try before Blood Hunt wraps up, and do you have a personal favorite that didn’t make our list? Let us know in the comments below!

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