More than two years after it exploded onto Steam with over 2.1 million concurrent players, Palworld is finally leaving Early Access. Version 1.0 arrives on July 10 with what developer Pocketpair calls the biggest update in the game’s history, bringing the long-awaited World Tree, new regions, story content, gameplay systems, and far more besides.
🚨 Palworld 1.0 – July 10th!
Pal Tamers, the time has come!
A strange energy is coming from the World Tree…
Palworld's first-ever cinematic trailer debuted at Summer Game Fest alongside the release date you have been waiting for!
Gather your Pals.
Palpagos awaits! pic.twitter.com/7jfs90NKOj
Whether you’re returning after months away or have never stopped managing your Pal empire, this update changes enough that it’s worth knowing exactly what’s coming before release day. On that note, here’s a breakdown of everything confirmed for Palworld 1.0 so far.
Palworld 1.0 Worldwide Release Date & Time
The countdown is almost over. | Image Credit: PocketpairWe’ve known Palworld‘s full release date ever since its cinematic trailer debuted during Summer Game Fest, but Pocketpair has now locked in the exact launch window as well (via X). Version 1.0 is scheduled to go live on July 9 at 8:30 PM PDT / 11:30 PM EDT, which translates to July 10 across much of Europe and Asia. Assuming everything goes according to plan, the update should become available simultaneously across every supported platform.
Here’s when Palworld Version 1.0 launches around the world:
| Region | Time Zone | Local Time | Date |
| Los Angeles, USA | PDT (UTC-7) | 8:30 PM | July 9, 2026 |
| Denver, USA | MDT (UTC-6) | 9:30 PM | July 9, 2026 |
| Chicago, USA | CDT (UTC-5) | 10:30 PM | July 9, 2026 |
| New York, USA | EDT (UTC-4) | 11:30 PM | July 9, 2026 |
| São Paulo, Brazil | BRT (UTC-3) | 12:30 AM | July 10, 2026 |
| London, UK | BST (UTC+1) | 4:30 AM | July 10, 2026 |
| Paris, France | CEST (UTC+2) | 5:30 AM | July 10, 2026 |
| Cairo, Egypt | EEST (UTC+3) | 6:30 AM | July 10, 2026 |
| Moscow, Russia | MSK (UTC+3) | 6:30 AM | July 10, 2026 |
| Dubai, UAE | GST (UTC+4) | 7:30 AM | July 10, 2026 |
| Mumbai, India | IST (UTC+5.30) | 9:00 AM | July 10, 2026 |
| Bangkok, Thailand | ICT (UTC+7) | 10:30 AM | July 10, 2026 |
| Beijing, China | CST (UTC+8) | 11:30 AM | July 10, 2026 |
| Tokyo, Japan | JST (UTC+9) | 12:30 PM | July 10, 2026 |
| Sydney, Australia | AEST (UTC+10) | 1:30 PM | July 10, 2026 |
| Auckland, New Zealand | NZST (UTC+12) | 3:30 PM | July 10, 2026 |
If you’ve been waiting for the “right” moment to jump back in, this is it. Beyond officially ending Early Access, Version 1.0 wraps together more new content than any previous update while overhauling systems that have been evolving piece by piece since January 2024. It is, in every sense of the phrase, “a fresh starting line” for the game.
Everything Confirmed for Palworld 1.0 So Far
Version 1.0, at a glance. | Image Credit: Pocketpair/YouTubePocketpair hasn’t published the full patch notes just yet, but between official trailers, Steam announcements, developer teases, and social media reveals, there’s already a clear picture of what to expect from Version 1.0. Here’s everything we know, for now:
The World Tree Finally Opens
Image Credit: Pocketpair/YouTubeThe World Tree has been taunting players from the horizon since the very first day of Early Access. No matter how determined you were, invisible barriers always stopped you from reaching it. That’s finally changing with Version 1.0, where the mysterious landmark becomes a fully explorable endgame region and the setting for the conclusion of the game’s main story.
The World Tree may mark the end of the current storyline, but don’t mistake that for the finish line. Pocketpair has already confirmed that development will continue well beyond Version 1.0.
New Pals
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Sekhmet. | Credits: Pocketpair
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Dupin. | Credits: Pocketpair
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Dualith. | Credits: Pocketpair
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Venusa. | Credits: Pocketpair
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Hoodle. | Credits: Pocketpair
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Puffolt. | Credits: Pocketpair
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Tropicaw. | Credits: Pocketpair
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Ophydia. | Credits: Pocketpair
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Solenne. | Credits: Pocketpair
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Credits: Pocketpair
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Credits: Pocketpair
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Credits: Pocketpair
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Credits: Pocketpair
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Credits: Pocketpair
It wouldn’t be a major Palworld update without expanding the Paldeck, and Pocketpair has already confirmed that Version 1.0 introduces more new Pals than any previous update. Only a handful have officially been named so far, which means the studio is keeping plenty of surprises for launch day.
Confirmed Pals revealed so far:
- Sekhmet
- Dupin
- Dualith
- Venusa
- Hoodle
- Puffolt
- Tropicaw
- Ophydia
- Solenne
The numerous trailers (that the devs have been drip-feeding fans via official social media channels) have also teased numerous creatures that still haven’t been identified. Considering Pocketpair’s track record of hiding late-game discoveries until release, don’t be surprised if the final count ends up well beyond what’s been shown publicly.
New Weapons & Equipment
Image Credit: PocketpairPocketpair has also teased a healthy batch of new weapons, armor, and equipment, although it’s deliberately keeping most of them under wraps until the patch notes arrive. Some trailers have already shown transforming into weapons mid-fight, hinting at entirely new ways to approach combat rather than simply introducing stronger guns and rocket launchers.
Palworld 1.0 is coming on July 10th!
New weapons, armour, gear and more!
Soar through the skies with the new Wing Pack!🪽
Wait, is that a new Pal that can transform into a weapon mid-combat?! pic.twitter.com/ZPo1W2YuEx
Perhaps the most eye-catching addition is the Wing Pack, a new traversal gadget that lets you soar through the skies without relying on a flying Pal. So, if you’ve ever had to keep a dedicated mount in your party just to cross long distances, you won’t need to anymore.
New & Overhauled Gameplay Features
Image Credit: Pocketpair/YouTubeVersion 1.0 isn’t only about adding another island to explore, of course. Pocketpair says it has gone back and revisited some of the game’s oldest systems, including the main story, Wildlife Sanctuaries, and even Tower Boss encounters, all of which have remained largely familiar throughout Early Access despite receiving incremental improvements.
- Revamped World & Story: Story-driven missions will finally dig deeper into the mysteries surrounding the islands and the World Tree, while existing regions have been refreshed to feel more alive during exploration.
- Wildlife Sanctuary Overhaul: Every sanctuary now features its own ecosystem, complete with unique landscapes, rare materials, exclusive Pals, powerful bosses, mysterious barriers, and drone patrols that make each visit feel more distinct.
- Tower Boss Rework: Tower encounters have been redesigned to become more dynamic, with Pocketpair saying you’ll need to rethink your strategy instead of relying on the same approach that worked throughout Early Access.
- More Unseen Bosses: The developers have also teased entirely new boss encounters beyond the tower reworks, although they’re keeping those surprises under wraps until launch.
Quality-of-Life Improvements
Image Credit: PocketpairVersion 1.0 also brings a long list of smaller improvements that will shape your day-to-day experience in-game. Pocketpair has already confirmed new base structures, furniture sets, building pieces, offshore construction, and a reworked raid system, with plenty more still waiting to be detailed.
If you’ve been away since the early months of Early Access, don’t be surprised if the game feels very different before you even set foot in the new region. With the patch notes reportedly stretching to a whopping 27 pages, there’s every chance you’ll spend just as much time discovering little improvements as you will chasing the headline features.
What Has Pocketpair Teased for Palworld‘s Full Release?
More surprises await. | Image Credit: PocketpairEven after everything we’ve covered above, Pocketpair still isn’t showing all its cards. The studio has confirmed the biggest additions through trailers and Steam posts, but plenty of smaller changes are clearly being saved for launch day.
Losing my mind trying to make nice patch notes for Palworld 1.0…who'd have thought that, *checks notes*, 27 pdf pages of changes and additions would be hard to make neat 😣
— Bucky | Palworld (@Bucky_cm) June 26, 2026A 27-page changelog doesn’t automatically mean 27 pages of brand-new content, since bug fixes, balancing, and technical improvements all take up space too. Even so, it’s a good indication that almost every part of Palworld has received some level of attention before leaving Early Access.
Should You Start a New Save in Palworld 1.0?
Continue or begin anew? | Image Credit: PocketpairThe good news is that you won’t have to abandon the world you’ve spent hundreds of hours building. Pocketpair has confirmed that existing saves will continue to work with Version 1.0, so your Pals, bases, and progression aren’t going anywhere unless you want them to.
That said, the studio is also recommending that you begin a fresh playthrough. Between the revamped opening experience, story progression, gameplay overhauls, and redesigned regions, a new save is simply the best way to experience everything as intended:
You do NOT need to wipe your data for Palworld 1.0!
…but you should😇
Players can continue their existing saves if they wish, as we want to respect the time and effort you have put in.
However, due to the large number of changes to the game, including overhauls to mechanics… pic.twitter.com/dVCoQ5gKAN
Before you jump in, here’s a quick recap of what Version 1.0 brings to the table:
| Launch | July 9 at 8:30 PM PDT / July 10 globally. |
| Headline Addition | The World Tree finally becomes explorable. |
| New Content | New Pals, equipment, bosses, regions, and story missions. |
| Major Reworks | Wildlife Sanctuaries, Tower Bosses, raids, and exploration. |
| Quality of Life | Expanded building, offshore construction, and numerous refinements. |
| Existing Saves | Fully supported. |
| Recommended Way to Play | Start a new character for the intended 1.0 experience. |
Will you be carrying your longtime Palworld save into Version 1.0, or is this finally the perfect excuse to start fresh? And which of the newly announced features are you looking forward to the most? Let us know in the comments below!
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