Black Cat is a Duelist in Marvel Rivals with one of the most complicated-looking kits in the game. Between a Fortune economy, a relic shop, a grappling hook, wall climbing, and an ultimate that marks every enemy on the map simultaneously, there’s a lot going on with this new hero.
On that note, here is a complete breakdown of every ability in her kit and what it all means in practice.
Breaking Down Black Cat’s Full Kit in Marvel Rivals

Credits: NetEase Games/YouTube
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Credits: NetEase Games/YouTube
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Credits: NetEase Games/YouTube
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Credits: NetEase Games/YouTube
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Credits: NetEase Games/YouTube
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Credits: NetEase Games/YouTube
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Credits: NetEase Games/YouTube

Credits: NetEase Games/YouTube

Credits: NetEase Games/YouTube

Credits: NetEase Games/YouTube

Credits: NetEase Games/YouTube

Credits: NetEase Games/YouTube
Black Cat’s abilities are split across three pages in her in-game overview. Here’s everything, in order:
Black Cat Basic Attacks and Abilities (Page 1)
Eight abilities before the shop even opens. | Credits: NetEase GamesHer core toolkit covers movement, offense, and the Fortune system that ties everything together:
| Feline Fury | Swipe forward with razor-sharp claws. |
| Cat’s Cradle | Lunge forward with claws bared, slicing through any enemies caught in your path. |
| Turn of Fortune | Launch a grappling hook forward that damages an enemy on impact and steals Fortune. |
| Thieving Grace | Perform a double jump. |
| Fortune’s Favor | Spend Fortune to unleash either Claw Whip or Phantom Pursuit. |
| Calling Card | Issue a Calling Card to all enemies. Instantly dash to any enemy in sight and range, tearing into them with your claws to deal Percentage Damage. |
| Stealthy Catwalk | Hold Space to crawl up vertical surfaces. |
| Malkin Misfortune | Apply Jinx to enemies on hit. Jinxed foes have a chance to lose their bonus damage when striking Black Cat with a Critical Hit. |
Fortune is Black Cat’s core resource that feeds directly into her damage output. Her normal attacks grant 50 Fortune per hit, while Turn of Fortune hands her 300 Fortune on a successful hit before going on a short five-second cooldown. Hitting a Vanguard with the hook as often as possible is one of the fastest ways to keep her Fortune topped up mid-fight.
As for her movement abilities, Thieving Grace is a double jump that (like Iron Fist’s) does not lock you out after use. Grabbing a wall and bouncing off it resets the jump, and using your grapple mid-air does the same. Combined with Stealthy Catwalk’s wall-crawl, she has a level of vertical mobility that most Duelists don’t have access to.
Black Cat “Fortune’s Favor” Ability Variants (Page 2)
Spend Fortune, deal damage, snap back safely. | Credits: NetEase GamesUsing Fortune’s Favor allows you to spend Fortune to use two other abilities that replace her standard inputs temporarily:
| Claw Whip | Fire out tethered claws and whip them forward in a devastating arc, dealing damage to all enemies caught in range. |
| Phantom Pursuit | Swiftly dash to an enemy, unleash a rapid flurry of claw attacks, and flash back to your starting position. Black Cat is Untargetable during this move. |
Claw Whip costs 150 Fortune per strike but refunds 50 Fortune for each enemy hit, meaning hitting three targets in a single arc gives you a full refund. It is essentially an upgraded version of her primary melee attack with more range, damage, and real multi-target potential in grouped fights.
Phantom Pursuit, on the other hand, costs 300 Fortune, refunds 150 Fortune on a successful hit, and makes Black Cat completely Untargetable for its duration. This is her safest engage and disengage tool in one. You go in, deal the burst, and snap back to where you started without eating return fire.
Black Cat Fortune & Collection Abilities (Page 3)
The in-game shop that nobody saw coming. | Credits: NetEase GamesThis page covers how Black Cat earns and spends Fortune, as well as the six relics available from her shop:
| Sticky Paws | Steal a set amount of Fortune whenever your attacks hit an enemy. |
| Gilded Deal | Open a dimensional rift via the Randall Gate. Spend Fortune to barter with the Gilded Saint for rare relics from the New York Thieves Guild Vault. |
| Tablet of Destinies | Gain a random amount of Fortune. | 100 |
| Helm of Hades | Enter Invisible state for a set duration. | 200 |
| Faltine Flame Orb | Conjure an orb of mystical Faltine Flame to Reveal and mark all nearby enemies. | 100 |
| Chernobog’s Crystal | Purify yourself, instantly removing any active control effects. | 200 |
| Ring of Zona | Open a portal on a surface, allowing instant traversal to the opposite side. | 200 |
| Mento-Fish | Create a hypnosis field. Disables movement abilities and Grounds all enemies caught within. | 200 |
The Tablet of Destinies is essentially a gambling mechanic. You put in 100 Fortune and could walk away with anywhere from 0 to 1000. It’s high variance by design, but in the right situation, it’s a shortcut to immediately affording a 200-cost relic.
The Faltine Flame Orb reveals all enemies within a radius regardless of line of sight, and it shares that information with your entire team. Placing it somewhere out of enemy view while still getting full coverage means legal, free wallhacks for your squad at only 100 Fortune.
Chernobog’s Crystal is the one relic that requires a good amount of foresight. It cleanses any active CC instantly, but you need to have already purchased it before you walk into a fight since you can’t open the shop mid-stun. On a hero with no CC immunity built into her kit, buying it proactively against heavy CC compositions is the way to go.
Black Cat Team-Up Ability: Gift of Gold
Sharing luck with the whole squad. | Credits: NetEase Games/YouTubeBlack Cat is the anchor for the Gift of Gold (Lucky Loan) team-up with White Fox and Captain America:
| Gift of Gold | White Fox | When White Fox embraces her newfound fortune, she unleashes tracking Spirit Tails to grant Healing and Speed to allies, while damaging and Slowing foes. |
| Gift of Gold | Captain America | When Captain America enjoys his luck, his shield’s block radius expands and allows him to aim deflected Projectiles directly toward his target. |
What is Black Cat’s Playstyle in Marvel Rivals?
High-risk, high-reward. Quite fitting. | Credits: NetEase GamesBlack Cat is a backline assassin in the same vein as Black Panther, Psylocke, and Spider-Man. She has 275 HP, which is on the lower end for a Duelist, and her kit is built around the understanding that she should not be absorbing hits in the first place.
The survivability comes from her mobility. With wall climbing, a resettable double jump, a dash with two charges, Phantom Pursuit snapping her back to safety after a burst, alongside invisibility and a mini-portal on demand, players who already know when to commit and when to pull back on those heroes will feel right at home here.
Her ultimate also fits that same hit-and-run identity well. Calling Card marks every enemy on the map simultaneously, and unlike Winter Soldier’s reset, which only triggers on eliminating the specific marked target, hers resets on any kill during the 10-second window.
Dash to one target, get a kill anywhere else in the fight, and the clock resets. With a 60-meter range, a well-executed Calling Card can run considerably longer than those initial 10 seconds might suggest.
How are you planning to manage your Fortune rotation, and which of the six relics do you think will end up being the most picked once players get enough time with her? Let us know in the comments below!
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