Crimson Desert Version 1.07.00 Patch Notes: New Rematch Bosses, Character Skills, and More!

4 hours ago 8

The devs over at Pearl Abyss can’t stop handing out updates for Crimson Desert. Version 1.07.00 is now out on Steam (PC and Mac), PlayStation, Xbox, and Epic Games Store. With this version, we’re getting new bosses added to the rematch system and some new abilities for our three playable characters.

Greymanes, Patch Version 1.07.00 is rolling out.
This patch adds more bosses for rematches and new unarmed combat skills for Damiane, along with various bug fixes and stability improvements.
Check the details and the status of the update's availability on your platform in the… pic.twitter.com/yHpgCEwn4k

— Crimson Desert (@CrimsonDesert_) May 15, 2026

And on top of that, we’re getting some nice bug fixes and changes like additional wolf and bear types that can be registered as mounts. It’s not as big as previous patches, but it’s crazy how Pearl Abyss can keep delivering these constant content updates. Here are the full official Crimson Desert Version 1.07.00 patch notes released by the developers.

Crimson Desert Version 1.07.00 Update Details

Fellow Greymanes,
Here are the fixes and improvements that have been added this patch.

Major Updates

This patch adds more bosses for rematches and new unarmed combat skills for Damiane, along with various bug fixes and stability improvements.

New Crimson Desert Update 1.07.00 is here. All details:

🔸 Added more bosses that can be challenged again in rematches

🔸 Added unarmed combat skills for Damiane

🔸 Added "Aerial Stab" for Damiane and Oongka

🔸 Added "Blinding Flash Finisher" for unarmed combat for Kliff

🔸… pic.twitter.com/cylXXEHUSI

— Zephryss⛩️ (@TheRealZephryss) May 15, 2026

Update Schedule

The patch is rolling out across all platforms.
Please refer to the Update section below to see the state of the patch for each platform.

Update Steam (PC): Patch available now
Steam (Mac): Patch available now
PlayStation: Patch available now
Xbox: Patch available now
Epic Games Store: Patch available now
Mac App Store: Patch available at a later time (in-progress)

Crimson Desert Version 1.07.00 Official Patch Notes

An in-game screenshot from Crimson Desert.This game has gotten so many updates at this point. | Image Credit: Pearl Abyss

New Additions

Added more bosses that can be challenged again in rematches. (To prevent spoilers, details are listed in the dropdown menu below.)

  • [Damiane] Added unarmed combat skills.
    • You can find the new skills by selecting “Fists” in the skill menu.
  • [Damiane/Oongka] Added “Aerial Stab” for Damiane and Oongka.
  • [Kliff] Added “Blinding Flash Finisher” for unarmed combat.
  • Added additional wolf and bear types that can be registered as mounts.
  • Added reins for certain mounts.

Main Improvements

Content

  • [Damiane] Fixed an issue where the “Elegant Carmine Leather Armor” appeared abnormally.
  • Fixed an issue where the “Faces on the Bounty Notice” could not be progressed if the player obtained Ulzok’s bounty notice before speaking with Yann.
  • Improved visual effects of “Champion’s Plate Gloves.”
  • Fixed an issue where the “Eastern Witch’s Fan” would disappear when extracted.
  • Fixed an issue where the Kuku Bird Egg would occasionally disappear from the nest.
  • Fixed an issue where some NPCs would appear abnormally at the Saltroad Trading Post.
  • Fixed an issue where the “Check the honey quality at the Pollengarth Apiary” could not be completed for “Ugmon’s Request.”
  • Fixed an issue while carrying out the “Protectors of the Abyss” quest, where tokens inserted into the door would disappear if only some of them had been inserted and the player moved too far away.
  • Fixed an issue where the “Plentiful Greeting” quest could not be progressed even when the relevant requirements were met.
  • Fixed an issue where floppy-eared bulldogs could not equip the “Sigil of Valor”.
  • Fixed an issue where Ibexes could not be sold to a fence.
  • Fixed an issue where missions could not be progressed if comrades were disbanded after moving to the mission location while assembled.
  • Fixed an issue where legendary mounts could not be summoned when switching to Kliff in certain situations.
  • Fixed an issue where the A.T.A.G. could not be summoned in certain situations.
  • Fixed an issue where the A.T.A.G. would occasionally not appear in the hangar.
  • Increased the number of animals in the world that can be used as mounts.

Controls

  • Fixed an issue where the eating animation would not be canceled by other actions while unarmed on Easy or Normal difficulty.
  • Fixed an issue where the handwheel on the coil pillar could only be interacted with from certain angles.

Combat / Action

  • [Oongka] Added a charge phase to Explosive Strike.
  • [Oongka] Improved chaining into “Stab” when dual-wielding.
  • [Damiane] Improved general movement animation while unarmed.
  • Improved most unarmed attacks and skills so that they can now successfully hit enemies lying on the ground.

UI

  • Fixed an issue where the icon for the “Sword of Starlight” differed from its actual appearance.
  • Fixed an issue where, when playing with a controller, certain key guides shown in the bottom-right area of the screen would display keyboard and mouse inputs.

Graphics & Settings

  • Fixed a GPU crash issue that occurred with AMD driver version 26.5.1.

Localization

  • Fixed various localization errors and improved localization quality across all languages.

Others

  • Fixed an issue where, when the “Display Melee Weapons” option was set to “Selected Only”, the sheath for a two-handed sword would be displayed while a one-handed sword and shield were equipped.
  • Fixed an issue where equipment equipped on horses would disappear in certain situations.
  • Fixed an issue where lions, tigers, and large wolves would fall over every time they were hit.
  • Fixed an issue where other actions could be performed while attacking on horseback.
  • Fixed an issue where two-handed cannons would flicker while sliding.
  • Fixed an issue where the player would glide an excessive distance during a jump attack while equipped with a sword and shield in certain situations.

Applied bug fixes and improvements regarding specific bosses. (To prevent spoilers, details are listed in the dropdown menu below.)

  • Fixed an issue where Blackstar’s health would not recover after retrying or giving up while fighting with the ultimate weapon during “Deferred Advance.”

Known Issues

Below is a list of key issues currently occurring in Crimson Desert that may be affecting gameplay or the overall user experience. Our team is actively investigating these issues and working to resolve them. If you are encountering an issue not listed in this notice, please follow the link below to access troubleshooting information and/or to submit a report. 

We’re committed to providing a more stable and enjoyable gameplay experience for our players, and we sincerely appreciate your patience and understanding while we work to address these issues. 

(Last updated: 2026/5/15 06:15 UTC)

Please be aware that the following known issues information may contain spoilers including quest names, boss names etc.

Known Issues

  • When the playable character is forcibly changed while riding a special mount, the mount can no longer be summoned.
    • This issue can be temporarily resolved by unsummoning then resummoning the special mount, and it will be fixed in Patch 1.08.00.
  • Mercenaries do not follow the character when boarding a wagon.
  • Greymane faction quests cannot be progressed while playing as Damiane or Oongka.
  • The pet that was last unsummoned does not appear at the Greymane Camp.
  • If the “Evasion Control” option is set to “Hold,” the default Evasion key still functions even after the Evasion key has been changed.
  • If Damiane dies immediately after using the Shield Toss skill, she can no longer use her shield or related skills.
    • If this issue occurs, you can resolve it by saving and reloading.
  • NPCs required for quest progression cannot ride together on Legendary Animal mounts.
  • [Mac] The colorblind filter is not applied to the UI when “Colorblind Mode” is enabled.
  • [PlayStation] The screen may freeze if characters are entered rapidly while using the virtual keyboard to set the name of a pet or horse.
    • Please enter characters slowly with brief pauses when changing names. We apologize for the inconvenience.
  • An issue has been identified where the game screen does not display properly when ‘Intel XeSS 3.0’ or ‘Intel XeSS Frame Generation’ is enabled on Intel Arc A-series graphics cards.
  • On NVIDIA GTX 1060 GPUs, enabling ‘FSR Upscaling’ and ‘Frame Generation’ causes the screen to appear white.
  • When using FSR4 upscaling, an issue occurs in rainy environments where rain disappears, or the screen becomes blurry or distorted.

And that’s everything we’ve gotten with the latest Crimson Desert Version 1.07.00 update. Do you like what Pearl Abyss has cooked up so far? Or are you waiting for something else in Crimson Desert? Let us know in the comments!

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