“A certain amount of lack of polish could be forgiven”: Skyrim Dev Wants Bethesda Fans to Make Their Peace With Faulty NPC Problem

4 days ago 11

Over the years, gamers have witnessed multiple re-releases of Bethesda Game Studios’ The Elder Scrolls V: Skyrim. Without a doubt, it is one of the most iconic action role-playing games of all time but still, there are some issues in the game that players just can’t seem to ignore.

Skyrim is one of the most popular RPGs and is still played todayThe Elder Scrolls V: Skyrim is one of the most popular RPGs and is still played today (Image via Bethesda Game Studios)

Not all Bethesda games are properly optimized for current hardware as players often run into bugs and gameplay issues. The lead designer of Skyrim, Bruce Nesmith, recently admitted that said that Bethesda games could be better but gamers need to excuse some issues as no publisher can create a game with no technical issues.

Lead Designer Of Skyrim Admits That Bethesda Games Could Have Been Better

In a recent interview with Videogamer, the lead designer of The Elder Scrolls V: Skyrim, Bruce Nesmith, admitted that Bethesda games could’ve been better, however, he added that gamers need to excuse some bugs,

I will be the first person to say that Bethesda Games could have a higher degree of polish – They have benefited, and when I was there I benefited, from providing such a wide and vast array of gameplay that a certain amount of lack of polish could be forgiven. Having an NPC run in place in front of a wall for a little while became acceptable because of the 17 things you could do with that NPC, whereas most games you’d be able to do two.

Nesmith also added that there is no point in delaying a game’s release as studios just can’t achieve perfection. In the end, they need to release the game knowing that it has a lot of bugs, which are usually fixed with subsequent updates.

Bethesda Games Have Bugs Because They Are Too Complex

alduin skyrim 3 jpgGames like The Elder Scrolls V: Skyrim are too complex (Image via Bethesda Game Studios)

In the same interview, Nesmith explained that in most cases, developers are familiar with every single bug that gamers report after the release. He also added that Bethesda games have more bugs because they are much more complex and have many working elements that make it impossible for developers to make them flawless,

When a developer releases a game, they know all the things that are broken with it, these aren’t mysteries – I mean, every now and then you get a bug that’s like, ‘Holy s**t, I didn’t know that was going to happen’, but for the most part, you know it. [Games are] so large, so complex, particularly Bethesda Games, because you have so many working elements that are trying to interact with one another, that to have a bug-free release is impossible. There is no game on the market that is bug-free.

Gamers often expect games to be flawless but as Nesmith explained, making video games is a very complex process. Games like Skyrim that have millions of lines of code can never be bug-free. Gamers worldwide can forgive Bethesda for the technical issues as they have certainly created some of the best video games of all time. Currently, the studio is laser-focused on the upcoming The Elder Scrolls VI. Hopefully, this time the studio will learn from its mistakes.

Do you think gamers need to stop pointing out bugs? Share your views in the comments!

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