All Joker Interrogation Choices in LEGO Batman: Legacy of the Dark Knight

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LEGO Batman: Legacy of the Dark Knight is exactly what you’d expect from a LEGO game. It’s stylish, corny, and most importantly, it’s filled with references from across Batman’s long history.

One of the funniest moments that you’ll experience in the game is during Chapter 5’s “A Serious House” mission. Set inside Arkham Asylum, this mission recreates the famous interrogation scene between Batman and Joker from The Dark Knight, except TT Games turns the entire thing into a comedy routine full of movie callbacks, bad puns, and jokes.

The greatest interrogation scene of all time
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— Nolan Archives (@NolanAnalyst) April 13, 2025

You’ll be able to pick different dialogue choices while Batman and Talia question Joker about Bane and the League of Shadows. And while none of the choices actually change the outcome, the interactions and easter eggs are hilarious.

Here are all the choices and outcomes for the Joker interrogation in LEGO Batman: Legacy of the Dark Knight.

Every Joker Interrogation Choice and Outcome in LEGO Batman: Legacy of the Dark Knight

During the interrogation, players can pick between multiple responses across several stages. Each option triggers a different joke or cinematic reference, but the mission always progresses the same way afterward.

 Legacy of the Dark Knight

Good Cop or Bat Cop

The first choice lets Batman decide how he wants to approach Joker.

ChoiceOutcome
Good CopBatman politely calls Joker his “ol’ buddy and ol’ pal.” Joker appreciates the friendliness but claims he has never heard of the League of Shadows.
Bat CopBatman communicates entirely through bat-like chirping noises. Joker looks confused and says he still has no clue what the League of Shadows is.

The contrast between Batman trying genuine kindness and then immediately resorting to literal bat noises perfectly captures the game’s goofy tone.

Show Evidence or Intimidate

Talia takes over for the next phase of questioning.

ChoiceOutcome
Show EvidenceTalia presents a photo of Bane. Joker jokes that he thought the villain’s name was “Dane.”
IntimidateTalia threatens to reveal Joker’s tattoo-heavy Suicide Squad (2016) design to everyone in Arkham. Joker panics and nervously says Bane “looks like he gives great hugs.”

The “Intimidate” option is one of the standout jokes in the game thanks to its jab at Jared Leto’s controversial Joker look.

Cheesy, Dark, or Nutty

This is the funniest part of the interrogation, with Batman directly imitating several live-action versions of the character.

ChoiceOutcome
CheesyBatman channels Adam West-era campiness with a terrible pun about giving Joker a “punchline.” Joker responds with “Holy bad puns, Batman!”
DarkBatman imitates Ben Affleck’s gravelly voice and aggressively demands answers with references to lines from Batman v Superman: Dawn of Justice.

Joker admits the approach feels “a little dark,” even for Batman.

NuttyBatman quotes Michael Keaton’s iconic “Let’s get nuts” line while spinning his LEGO head around. Joker says he loves throwbacks but claims he is allergic to nuts.

The interrogation scene is a highlight of how much Legacy of the Dark Knight celebrates Batman’s entire history. The developers have also explained that the project intentionally pulled references from movies, TV shows, comics, and games spanning multiple decades.

The Design Elements Behind the Interrogation Scene

 Legacy of the Dark Knight.It’s honestly one of the best scenes. | Image Credit: TT Games

As we mentioned, the Joker interrogation is one of the standout moments in LEGO Batman: Legacy of the Dark Knight. A big reason for that is that it perfectly captures TT Games’ approach to the franchise. The scene is a perfect mix of darker Batman material, LEGO-style humor, and references to multiple generations of the character.

According to TT Games head of development Jonathan Smith (via Deadline), the studio intentionally pulled from across Batman’s massive history when designing the game. The developers revisited films, TV shows, comics, and even Rocksteady’s Batman: Arkham series to create a version of Gotham filled with recognizable callbacks and easter eggs.

Smith also mentioned that the development team was surprised by how well the interrogation sequence came together. The combination of animation, interactivity, and humor reportedly turned the scene into one of the studio’s favorite moments in the game.

What’s your favorite moment in LEGO Batman: Legacy of the Dark Knight so far? Let us know in the comments!

LEGO Batman: Legacy of the Dark Knight is currently available on PlayStation 5, Xbox Series X/S, and PC, with a Nintendo Switch 2 version planned for a later release.

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